Guest Posted June 3, 2013 Posted June 3, 2013 what does shows skill in making toys work by pressing parts or lifting flaps to achieve effects such as sound, movements or new images (30-50 BAND)mean? any ideas? and ideas for resources to support it? HELP!!
AnonyMouse_35585 Posted June 3, 2013 Posted June 3, 2013 I think of it to be electronic toys. A child may press certain buttons/lift flaps to achieve a certain response. For example, we have a peppa pig laptop and the little ones will just randomly press buttons whereas older children will play the games on the laptop and know which button is 'peppa pig' for example. Not sure if this is right though!
AnonyMouse_13453 Posted June 3, 2013 Posted June 3, 2013 I would agree with that, KLC, I interpret as being more meaningful than random pressing of buttons 1
AnonyMouse_30128 Posted June 3, 2013 Posted June 3, 2013 cd player/noisy books/even lift the flap books and magic picture books then things like beebots/electronic recording devices and cameras. I agree it is the thought process you are after not just the random stabbing!! our favourites at the moment are the digital camera and talking pegs (available from TTS) which the children can record their own messages on or listen to a pre-recorded message.
Guest Posted June 3, 2013 Posted June 3, 2013 thanks so much! flaps and new images confused me.......x
AnonyMouse_33773 Posted June 3, 2013 Posted June 3, 2013 Please forgive my ignorance, but what's the value being able to press a button on a toy? If pressing buttons needs to provided for, why not let the child switch on the light?
AnonyMouse_35585 Posted June 3, 2013 Posted June 3, 2013 It is the early stages of ICT. Children are learning that they can use buttons and flaps to achieve a planned effect like they would on a computer as they get older. :-)
AnonyMouse_33773 Posted June 3, 2013 Posted June 3, 2013 Pressing the button on a light switch has a planned effect too. Is the point that there is some similarity between a toy and a computer that there isn't between a real object and a computer?
AnonyMouse_33773 Posted June 3, 2013 Posted June 3, 2013 Thinking about it ~ we don't have to provide electronic toys just because they are mentioned in the development matters. Real life technology obviously is just as good, or better.
AnonyMouse_30128 Posted June 3, 2013 Posted June 3, 2013 well wildflower you are right of course that switching on a light is ICT ...knowing why and when you switch on a light and then how elecricity works would also be valuable lessons! Really i guess the curriculum is asking us to contemplate on cause and effect toys...we often use wooden equipment in our setting and i find we use evidence on things like marble runs and water walls for this area of DM. The DM's are there as a guideline for development the interpretation of them is sometimes seeing the bigger picture and what the child is learning not what they are using to learn.
SueFinanceManager Posted June 4, 2013 Posted June 4, 2013 Thinking about it ~ we don't have to provide electronic toys just because they are mentioned in the development matters. Real life technology obviously is just as good, or better. I completely get where you are coming from but I guess it is more practical for a child to spend time experimenting with a toy than some real life things like light switches.....be like a disco in the setting if a child stood there turning lights on and off for ages Having said that things like when out of the setting pressing the button on the zebra crossing would be good and maybe supervised cooking activities....even something simple like using a toaster would be a good way of introducing the idea that pressing a button etc causes the equipment to do something. But I do think basic ICT skills are a must for these little people who will be working and living in a world so led by technology that they will have to seek out activities that don't use technology. 1
AnonyMouse_13457 Posted June 4, 2013 Posted June 4, 2013 Also torches - battery, rechargeable and these ones you wind up - lots of lovely discussion on how and why things work. korkycat 1
Guest Posted June 4, 2013 Posted June 4, 2013 omg. sometimes you forget the things you use regularly - torches/toaster/microwave/pelican crossings/key pad on door/photocopier!!!! thanks. lots of great ideas and food for thought!! x
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